Here is order in which the debuffs will be cleansed:Ī) Slow, Immobile, Sleeping, Acupuncture, Paralysis, Blindnessĭebuff of a higher group will be removed before debuff of a lower group (f.ex. Some healing skills remove all debuffs at once, some remove only some of them. Afaik this debuff is exclusive to fire main’s mystery, chase, and his clone’s attack. Lasts for 3 rounds and is not removed after successfully dealing damage it can trigger multiple times if the affected ninja manages to use 2 and more mysteries during Imprison’s duration. (If mystery is interrupted, no hp is removed.) The ninja cannot be killed with damage from this debuff. Ay 's skill removes tag after triggering)Ĭauses damage every time the affected ninja launches his mystery. Konan’s, Hidan’s mystery skill or Ay ’s, Hidan ’s standard attack) Lasts for 2 rounds, but can be removed by effect of certain attacks (F.ex. (Reduces affected unit's Defense and Resistance by 30%) Plus triggers additional effects of mysteries and standard attacks of certain enemy ninjas. Additionally, any healing the ninja receives doesn’t work – no hp is restored (Applies for heals from standard attacks/mysteries, and also for pasives f.ex. Applying new stack refreshes the duration of the debuff back to 3 rounds.Ĭauses damage at the end of a round. Poison stacks up to 4 times and lasts for 3 rounds. Exclusive to Kurotsuchi’s mystery skill.Ĭauses damage at the end of a round. Example: After every unit (even clones) without the debuff use their standard attacks, unit suffering from Slow will use his mystery. Ninja with this debuff will use his skills last in the round. Prevents chase skills of the ninja for 2 rounds. (Check comments #23, #24 and #30 on 2nd page for more details) Can be resisted – the higher Control stat is compared to your opponent's, the more likely it is to happen. Applying debuff again refreshes the duration back to 3 rounds. Prevents use of mystery skills of the ninja for 3 rounds. Prevents standard attacks of the ninja for 1 round. (Check comments #23, #24 and #30 on 2nd page for more details) If applied to ninja already suffering from Chaos, it will overwrite it. It is removed when ninja suffers taijutsu damage. Prevents all actions of the ninja for 1 round. If applied to ninja already suffering from Chaos, it will overwrite it. (Exception: Hidan, he will cause damage to up to 6 friendly units with Tag if under the effect of Chaos) If applied to ninja already suffering from Immobile or Sleeping, it will overwrite it. Additionally, if this ninja’s standard attack is single target damage, the ninja will use its attack on a random unit of his own field. Plus, there are two special sections under the explanations for those who want to dive deeper into this topic. Hey, everyone, I bring you the ultimate guide to all debuffs you can encounter in Naruto Online in the present day! With explanation what each and every debuff does, how long it lasts, etc.
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